Post-jam update: the Possum and small tweaks

I added a Possum character. It features the longest monologue in the game (longer than the Reaper’s one) and, as other animals, shares a dark real-life story.

Besides that, long speech lines will now remain on the screen for a couple of extra seconds. I also partially fixed issues with white lines on viewport borders.

Besides that, I revamped the game’s page and pulled the warning about strobing images up.

Take care, and be strong.

Get Everyone is Afraid to be Forgotten

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